VLADO.OS
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DESIG VLD.MS-01
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OPERATOR // ONLINE DESIG / VLD.MS-01 · EST. 2017.04

VLADO STOYANOV

DevOps Engineer · Programmer · Lifelong Gamer

Hey, I'm Vlado — based in Veliko Tarnovo, Bulgaria. By day I ship resilient systems as a DevOps engineer and team-lead; by night I'm either streaming, deep in a hunt, or stuck in Eorzea. This is my corner of the internet for gaming, tech, AI, and whatever's been on my mind that week.

SECTION 02 · PILOT DOSSIER

About the operator

CLEARANCE  L4 / OMEGA
SECTORS  INFRA · AI · PLATFORM

I've been gaming since I was about five — Super Mario Bros, Duck Hunt, and Excitebike on the NES. Somewhere between then and now I picked up a keyboard for work too. By day I'm a DevOps engineer, programmer, and team lead when needed — basically a jack of all trades.

By night I'm either streaming on Twitch, working through a hunt, or in Eorzea on Dancer, Bard, or Red Mage. I've sunk thousands of hours into both FFXIV and Monster Hunter, and I write about both more than is probably healthy.

"The longsword discourse is always ongoing."

This site is my hub: gaming, tech, AI opinions, the MHGU Compendium, a deep Where Winds Meet archive, and the side projects I keep tinkering with. If any of that overlaps with what you do — come say hi.

Location
VT// Bulgaria
Gaming since
~1996NES era
FFXIV hours
5k+// thousands
MH hours
3k+// across titles
CAPABILITY MATRIX v.4.0.0 · TIER GROUPS

// note: percentages are a lie. Skill isn't a number out of 100 — it's how often I reach for the thing and what I trust myself to ship. Grouped accordingly.

T1 DAILY DRIVER I touch this every working day [09]
[ Laravel ] [ Vue 3 ] [ TypeScript ] [ PostgreSQL ] [ Docker ] [ Dokku ] [ Tailwind ] [ Redis ] [ Git ]
T2 FLUENT Ship to prod, low friction [09]
[ C# / .NET ] [ Python ] [ ASP.NET Core ] [ WinForms ] [ Sentry ] [ Cloudflare ] [ PHP ] [ Ruby ] [ Ruby on Rails ]
T3 WORKING Solid, reach for when needed [08]
[ Next.js ] [ Nuxt ] [ React ] [ Hugo ] [ Ansible ] [ Playwright ] [ FFmpeg ] [ gRPC ]
T4 EXPLORING Learning in the open right now [03]
[ ML / NLP (PyTorch, HuggingFace) ] [ OpenTelemetry ] [ Liquidsoap ]
CURRENT LOADOUT LIVE
EDITORClaude Code · VS Code
SHELLbash · ohmyzsh
OSWindows · WSL · Ubuntu
NOW.PLAYINGFFXIV · WWM
FFXIV.JOBSDancer · Bard · RDM
MH.WEAPONLBG / HBG / IG
STREAMINGtwitch.tv/vlado_ms
SECTION 03 · DEPLOYMENT LOG

Active operations

OP-01 · kaiyo-shard.net LIVE

Kaiyo//Shard

Music-artist portfolio for KAIYO//SHARD — 27+ releases with cover art, an interactive Howler.js audio player (shuffle / repeat / playlist), and a Filament admin for managing releases. Full-stack Laravel + Inertia + Vue.

Laravel 12 Inertia v2 Vue 3 Filament 3 PostgreSQL Redis Howler.js Dokku
Open transmission RELEASES   27+
OP-02 · mhfashion.net LIVE

MH Fashion

Monster Hunter fashion/transmog submission platform — Discord-auth hunters publish armor sets with images, the community likes / bookmarks / browses across MHGU · World · Rise · Wilds. Inspired by Eorzea Collection.

Laravel 12 Inertia v2 SSR Vue 3 Tailwind 4 PostgreSQL Redis Cloudflare R2 Sentry Dokku
Open transmission GAMES   MHGU · World · Rise · Wilds
OP-03 · mh.beta.vladislavstoyanov.com ACTIVE

Monster Hunter Hub

My dedicated Monster Hunter subdomain — articles, the MHGU Compendium (weapons, armor, downloads, lore), the MHGU newbie guide, and ongoing notes across MHGU, World, Rise, and Wilds. Scoped parchment theme, hand-written content, no SEO spam.

Laravel Inertia Vue 3 scoped theme
Open transmission GAMES   MHGU · World · Rise · Wilds
OP-04 · wwm.beta.vladislavstoyanov.com LIVE

Where Winds Meet

A deep archive for the wuxia open-world MMO — stories, characters, bosses, regions, credits. Built as I play, updated as the game expands. The closest thing on the web to a player's lore companion.

Laravel Inertia Vue 3 JSON data packs
Open transmission SECTIONS   6 hubs